做好前置作業,你知道的
做個茶壺
程式碼:
#include <GL/glut.h>
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char ** argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week10-TRT");
glutDisplayFunc(display);
glutMainLoop();
}
加個煙
程式碼:
#include <GL/glut.h>
float angle=0;void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(0,0.5,0);
glutWireTeapot(0.3);
glPopMatrix();
glPushMatrix();
glTranslatef(0.51,0.64,0);
glRotatef(angle,0,0,1);
glTranslatef(0.6,0,0);
glRotatef(-90,0,1,0);
glutWireCone(0.1,0.6,10,10);
glPopMatrix();
glutSwapBuffers();
}
void motion(int x,int y)
{
angle = x;
display();
}
int main(int argc, char ** argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week10-TRT");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
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