播放聲音,並利用時間間隔持續撥放。
#include <GL/glut.h>
#include <mmsystem.h>///NOW (0)發聲音
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glutSwapBuffers();
}
void timer(int t)///NOW (2)
{
glutTimerFunc(1000, timer, 0);///NOW2//每個間隔
PlaySoundA("duck.wav", NULL, SND_ASYNC);///NOW (2)
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutInitWindowSize(500,500);///大一點
glutCreateWindow("week14 timer");
glutDisplayFunc(display);
glutTimerFunc(1000, timer, 0);///NOW (1)//一開始隔幾秒放第一個
glutMainLoop();
}
#include <GL/glut.h>
#include <mmsystem.h>///NOW (0)發聲音
#include <stdio.h>///NOW3 for printf()
float angle=0;///NOW4
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();///NOW4
glRotatef(angle, 0, 0, 1);///NOW4
glutSolidTeapot( 0.3 );///NOW4
glPopMatrix();///NOW4
glutSwapBuffers();
}
void timer(int t)///NOW (2)
{
glutTimerFunc(30, timer, t+1);///NOW4 ///NOW3 一起床,馬上撥下一個鬧鐘, 時間才會準
printf("現在的 timer(t)的t是: %d\n", t);///NOW3
angle = t;///NOW4
glutPostRedisplay();///NOW4 要更新畫面
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutInitWindowSize(500,500);///大一點
glutCreateWindow("week14 timer");
glutDisplayFunc(display);
glutTimerFunc(1000, timer, 0);///NOW (1)
glutMainLoop();
}
用內插法(靠近舊的或靠近新的)來做動畫
#include <GL/glut.h>
#include <mmsystem.h>///NOW (0)發聲音
#include <stdio.h>///NOW3 for printf()
float angle=0;///NOW4
float nowX=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();///NOW4
//glRotatef(angle, 0, 0, 1);///NOW4
glTranslatef(nowX,0,0);
glutSolidTeapot( 0.3 );///NOW4
glPopMatrix();///NOW4
glutSwapBuffers();
}
void timer(int t)///NOW (2)
{
glutTimerFunc(33, timer, t+1);///NOW4 ///NOW3 一起床,馬上撥下一個鬧鐘, 時間才會準
printf("現在的 timer(t)的t是: %d\n", t);///NOW3
//angle = t;///NOW4
float alpha =(t%30)/30.0;//變alpha 0.0~1.0
glutPostRedisplay();///NOW4 要更新畫面
nowX=alpha*1.0+(1-alpha)*-1.0;
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutInitWindowSize(500,500);///大一點
glutCreateWindow("week14 timer");
glutDisplayFunc(display);
glutTimerFunc(1000, timer, 0);///NOW (1)
glutMainLoop();
}
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