延遲聲音
#include <GL/glut.h> #include <mmsystem.h>///NOW (0)發聲音 void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glutSwapBuffers(); } void timer(int t)///NOW (2) { glutTimerFunc(1000, timer, 0);///NOW2 PlaySoundA("rain.wav", NULL, SND_ASYNC);///NOW (2) } int main(int argc, char**argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); glutInitWindowSize(500,500);///大一點 glutCreateWindow("week14 timer"); glutDisplayFunc(display); glutTimerFunc(1000, timer, 0);///NOW (1) glutMainLoop(); }茶壺隨著時間轉動
#include <GL/glut.h> #include <mmsystem.h>///NOW (0)發聲音 #include <stdio.h>///NOW3 for printf() float angle=0;///NOW4 void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix();///NOW4 glRotatef(angle, 0, 0, 1);///NOW4 glutSolidTeapot( 0.3 );///NOW4 glPopMatrix();///NOW4 glutSwapBuffers(); } void timer(int t)///NOW (2) { glutTimerFunc(30, timer, t+1);///NOW4 ///NOW3 一起床,馬上撥下一個鬧鐘, 時間才會準 printf("現在的 timer(t)的t是: %d\n", t);///NOW3 angle = t;///NOW4 glutPostRedisplay();///NOW4 要更新畫面 } int main(int argc, char**argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); glutInitWindowSize(500,500);///大一點 glutCreateWindow("week14 timer"); glutDisplayFunc(display); glutTimerFunc(1000, timer, 0);///NOW (1) glutMainLoop(); }
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